RAHMASARI, R.; MURDIONO, M.; SUNARSO, S. The Influence of Utilizing Gamification Media Wordwall on the Improvement of Pancasila Education Learning Outcomes. QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama, [S. l.], v. 14, n. 2, p. 671–684, 2022. DOI: 10.37680/qalamuna.v14i2.3400. Disponível em: https://ejournal.insuriponorogo.ac.id/index.php/qalamuna/article/view/3400. Acesso em: 9 aug. 2025.