Seliro Wangi, N., and M. Wajdi. “Gamification: An Effective Strategy for Developing Soft Skills and STEM in Students”. QALAMUNA: Jurnal Pendidikan, Sosial, Dan Agama, Vol. 14, no. 1, June 2022, pp. 663-76, doi:10.37680/qalamuna.v14i1.4650.