Power Point-Based Educational Game on Science Learning to Support Elementary School Students' Learning Activities

Authors

  • Anggita Nur Levitasari University of PGRI Semarang
  • Fajar Cahyadi University of PGRI Semarang
  • Rofian Rofian University of PGRI Semarang

DOI:

https://doi.org/10.37680/qalamuna.v16i2.5081

Keywords:

Interactive Learning Media, Power Point Games, Research and Development, Elementary School

Abstract

Technological  developments  also  have  an  impact  on  the world  of  education. Teachers  to  be  able  to  use  technology  to  create  learning  that  is  fun,  interactive,and  motivating.  The  purpose  of  this  study  is  to  determine  the  response  of  teachers  and students as well as the effectiveness of interactive learning media PowerPoint game .  This  study  uses  Research  and Development  research  using  the  ADDIE  model,  namely  through  the  stages  of  analysis,  design, development,  implementation,  and  evaluation  as  research  steps.  Data  collection  is  done  by observation,  interviews,  expert  validation,  and  questionnaires. The developed interactive learning media receives high feasibility ratings, with material experts, media experts, and linguists affirming its validity and suitability for testing. Student responses indicate strong engagement and interest, while teacher feedback underscores its potential as a valuable learning tool. Quantitative analysis of student learning outcomes reveals a significant improvement, with an average increase of 60.60%. Thus, the developed interactive learning media proves effective in enhancing student learning outcomes. The study advocates for the incorporation of this media into the school curriculum, emphasizing the importance of teacher guidance to optimize its utilization. Furthermore, it encourages ongoing development to align with technological advancements, ensuring continuous improvement in interactive learning experiences.

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Published

2024-08-07

How to Cite

Levitasari, A. N., Cahyadi, F., & Rofian, R. (2024). Power Point-Based Educational Game on Science Learning to Support Elementary School Students’ Learning Activities. QALAMUNA: Jurnal Pendidikan, Sosial, Dan Agama, 16(2), 827–838. https://doi.org/10.37680/qalamuna.v16i2.5081